12th Code Club Starts

I started my 12th session of 4th-grade Code Club last week.  Just like last year, we are going to start off with Snack Discussion. During this first meeting I went over my expectations, rules, and plans for our future meetings:

Meeting # Meeting topic outline
1 First meeting – Rules & goals, intro to Scratch
Ist learning project
3 2nd learning project
4 3rd learning project
5 4th learning project, begin designing your own project
6 Design review
7 Begin individual/pair project
8 Continue work on individual projects
9 Finish work on projects
10 Showcase of projects – Parents invited!

Then I asked them what their goals for Code Club were.  What did they want to learn – because I can present lessons that help them meet their goals.

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What my Code Club wants to learn to make with Scratch

For some, they just want to learn to make Sprites move around using the arrow keys. Others want to make something like a Fortnite or Surviv.io Battle Royale game.  I told them I wouldn’t allow any first-person shooters and I have a general ban on weapons (although I have made the occasional exception for a toilet paper cannon, and a laser gun for shooting blobs).  My 7th-grade helper helped me out by describing the work it would take to “code” the whole landscape of Surviv.io Battle Royale and generally expressing his opinion that it would take too much work to do something of that scale.

I have two former Code Club members as helpers in this session.  I sent out an email last month to the Tech Integrator and other STEM teachers at the high school looking for a possible high school volunteer for Code Club. When I didn’t hear anything, I sent some emails to my first Code Club parents.  Those students are now 9th graders, but I heard back that they are busy.  One younger brother (my 7th-grade helper I mentioned above) was willing to help out. Yay. He arrived (he is really tall now) and asked if it was the same format as when he was in Code Club.  Yep.  I haven’t changed much of the format.  He agreed that it worked as he enjoyed making his own project during the second half of the session.  A fifth-grader and Code Club member from last year also showed up to help.  Once I confirmed with one of his parents that he was allowed to stay, I had two helpers.

I usually start with a maze project or Chatbot.  I decided to start with a Chatbot.  I use Code Club world project directions and I like the first project to be an easy one so they can get used to the direction format. Whenever someone needed help, I’d make sure they had at least looked at the directions.

Other times when someone needed help, I’d have to encourage my helpers to jump in.  I think they had a good time and were helpful.  I heard them complain once about the coders not saving.  “You should save! Often.” I heard the 7th grader say.  I think the students were deleting the whole Sprite when they wanted to make a costume change rather than changing costumes from the costume tab.  I think I’m going to talk about the Sprites and their properties (and saving) next time.

I’m also going to introduce Space Junk as a learning project. It will meet their goals of learning to use arrow keys and the obstacle avoidance games. We are off to a good start.

Winter Embedded

During Hour of Code week 2019, I was able to teach all four second-grade classes an introductory Scratch lesson. They were really into it and we had a great time. By the end of the week, they had created 61 new Scratch projects for sharing (in this studio). I had them create a Winter themed, interactive project similar to the one in my We Love Winter post.  The goal was to have 4 Sprites do something when you click on them and one Sprite that introduces the project and gives directions.

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The next week they reflected on their projects and got a chance to play each other’s interactive projects, and we added them into the digital portfolios.  For this lesson, I had them find their own game in our studio, play it and then write their reflection.  Once their reflection was done, I gave them an Hour of Code certificate and then let them play their peers’ games for the rest of the period.

I really enjoyed reading their reflections before we added them to their digital portfolios.

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Even the adults enjoyed working with the students on this project.

Although we are still using the Scratch 2.0 offline app in my computer lab, the projects all converted well to Scratch 3.0 online to share.  Once online, I found that that the Copy link button on the website offers HTML code for an easy way to embed the student projects into their Google sites based digital portfolios!  Embedding their project is even slicker than linking the address.

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Spring Code Club Session Begins

Code Club session #8 met for the first time on Wednesday.  There are eighteen 4th graders and two high school volunteers.  This is the second time I’ve had a mixture of students from both elementary schools in my city in one club.  Another thing that is cool about the Spring session is that I have returning Code Club members, or, as we call them, “experts”.  Only 5 students are new to Code Club and there was only one student I didn’t know.

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A New Scratcher’s take on Maze game

After introductions, I asked the “experts” what favorite project they had from the last session of Code Club.  They remembered and liked the Maze game, Space Junk and Chatbot from CodeClubWorld. They also enjoyed the projects they had created themselves, not surprisingly.    I like starting with the Maze game and had already chosen that project for our first meeting.  It’s a simple game with many ways to make it more exciting and complex.

We started out by reviewing the maze design and refreshing our programming vocabulary.  What was the object of the game? How does the Sprite move (arrow keys or follow the mouse were options)?  What happens when you touch the edge of the maze?  How do you win?  Then we talked briefly about ways to make it more exciting – more levels, obstacles, villains, etc.

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Then they got to it. They were fairly independent coders, for the most part, and they helped each other a bit, too. My high school volunteers and I think we will be able to try some more complex coding  projects this round.  It was a really fun 75 minutes.

Thinking ahead, here are some goals for this session of Code Club:

  • Encourage more animation: We have some artists, so I’d like to share with them and encourage more creative uses of costumes for animation effects.

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  • Explore “more blocks”: someone is already exploring defining their own blocks.  I’d like to encourage more of this.  As well as random numbers.

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  • Clearing up misconceptions: We will have to revisit some concepts like the forever block and support better debugging habits
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Find the glitch in this code.

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It seems this “expert” puts everything in forever blocks.

  • And finally – I want to use MakeyMakey‘s this time. I told them I want to use them with our projects – especially our final projects. Those couple of students who have played a bit with MakeyMakey’s were quite excited. I’m really excited (and a bit nervous). I don’t have much experience using MakeyMakey devices, with or without students.  Luckily that won’t stop me.

Coding Helpers

On Wednesday I decided to introduce Scratch to a class of second graders.  Wednesday’s schedule in the lab is such that there is an overlap of about 10 minutes with 4th grade alternative recess.  With the growing interest in coding among 4th graders, sometimes there are 4th graders waiting around for a free computer at the start of their recess.  I decided to put this fact to use rather than let it aggravate me. (They can be noisy while waiting).  I figured they could help me introduce Scratch to these 2nd graders.

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My goal was for the 2nd graders to add a background and a Sprite and make the Sprite do something when clicked.  I sort of sprung the project on both groups but it worked out well.  The 4th graders, as a whole, were very helpful and the 2nd graders were pretty excited with all the choices. It amazed them that a couple blocks of code could make their Sprites interactive.  I was proud of my 4th graders for their enthusiasm and their ability to share their expertise in Scratch with the younger students.  More 2nd graders were able to get support while trying something new.  I’m pleased.

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On other fronts, there are eighteen 4th graders signed up for Code Club.   Sadly, I’m competing with another after school program – Drama Club – so I have only 2 girls on my roster.

 

 

 

A New Start

My two Code Clubs have started up again. There are 20 students and 2 high school volunteers for each club.  The first meeting has happened. Students learned about Scratch, had fun and I’m excited for both clubs.

This is my 3rd year. It’s session #6 & #7 of Code Club for 4th graders in my city. I know all the students from my school but only 2 of the students from the other side of town.

One thing I worry about, now that I have been coaching Code Club and teaching Scratch to elementary students for three years, is forgetting what it is like not to know how to program in Scratch, not to know what a Sprite is or know that the Stage has no movement blocks, etc.  I don’t want to assume that they know what I know and I want to present concepts that will be relevant to what they do understand. (I realize this concern is not unique in the teaching profession).

I have on the calendar for the first session of Code Club: “First meeting – Rules & Goals, Intro to Scratch”.  So I decided to morph the Rules & Goals and include a bit of the first step in thinking like a programmer.  Defining rules & goals is a big part of what a programmer really does.  I tried framing the rules in pseudo-programming language with the students as well:  If the day is Wednesday and the second bell rings, then it is time for Code Club.  When you open up Scratch, forever have fun.  I’m not sure I got my point across.

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I presented the Maze game to Wednesday’s club because I knew they had used Scratch before as 3rd graders. They struggled a bit.

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Most of them were able to get their Sprites to move around using arrow keys and set up the maze background.  Some were able to get the conditional sensing color code working.

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Puff magic, a working maze game

And this one below added a squirrel that spins around the screen changing colors of the hero. Cool.

On Thursday I introduced Scratch concepts to 3rd & 4th grade programming newbies and blew their minds with the possibilities Scratch offers through simple blocks of code. The energy was thrilling and left me pumped.

screen-shot-2016-10-11-at-5-22-51-pmAfter introducing the same concepts of defining rules in code, (and Code Club) the first thing we tried was Motion blocks (ie moving a Sprite with the spacebar). And then we added Looks (ie change color).

 

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screen-shot-2016-10-11-at-5-26-41-pmAnd finally, the awesome: Sounds forever!

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In reviewing all of Thursday’s projects, I found those kids had some serious fun with Scratch last week!

I can tell I haven’t blogged in a while and I struggled to write this coherently and in a timely fashion.